Saturday 6th April, 2013...Updates? Updates.

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deadite4
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Saturday 6th April, 2013...Updates? Updates.

Postby deadite4 » Sat Apr 06, 2013 1:09 am

If you couldn't tell from the title......we bring updates. It's clearly been a while since our last update, but we've been silently(and slowly) plugging away at our next release. Sometimes there's just no point in pointless drivel and the best choice of action is to work. All of our newer recruits never panned out, and some of our current members understandably have been pretty busy. Never the less....we work.

Our ever talented and dedicated lead mapper, Caffeine Freak, continues to map. Of our 8 total levels to be included in next release, 6 of them are more or less complete. 1 is blocked out well enough and the other currently being built. It's getting closer, but more is still needed. We are aiming for end of year, but it's still too soon to promise that.

We are standalone as previously posted. It's still pretty exciting as it was when we first broke our ties to Doom 3. We are fans, freely working on a free game, hopefully, for your future enjoyment of the Hexen world. With all of that being said though, we are actively looking for more talent to help us accomplish our goals in shorter time.

We'd love for some extra art help. Concept, 3D or 2D(in that priority of need) would be fantastic. We still have an active artist but someone to help him by creating concepts would go a long way in wrapping up some of our remaining static and weapon model tasks. A character artist would ultimately help for the future as well. Either way, we'd love to hear from you even if concept drawing is your main focus. Beyond art asset creation, we are always open to the other fields as well. Level designers of course, but even an extra programmer never hurts(especially if you are experienced in Linux and OSX).

Now the fun stuff! In our silence, we decided to break it with some game footage with new weapons and monsters in action in some of our new levels. We hope you enjoy it and the new music from Mystic Realmz! The more classic styled tunes have really been adding some great back drops to all of our levels. Enjoy!


Link


Game on.

IRC Network: irc.gamesurge.net
IRC Channel: #edgeofchaos
IRC Web: http://hexenmod.net/irc.php
Twitter(team): http://twitter.com/TeamEoC
Steam Group: http://steamcommunity.com/groups/hexenmod
Email: hexen.team@gmail.com
Sounds Great. Do it again.

ILTG
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Re: Saturday 6th April, 2013...Updates? Updates.

Postby ILTG » Sat Apr 06, 2013 3:12 pm

That's huge :) Thank you for your great work. 7 month was just really too long period of time without any news to have :shock: Need to know that CREATORS are with us a little bit more often :D

Zerointerno
Waking up in Chronos
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Re: Saturday 6th April, 2013...Updates? Updates.

Postby Zerointerno » Fri Apr 19, 2013 9:25 am

Yay! Glad to hear the project is still alive!

Artas1984
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Re: Saturday 6th April, 2013...Updates? Updates.

Postby Artas1984 » Thu Jul 18, 2013 12:48 am

What is the difference between the 2010.11.10 release and the current state? The link in the moddb refers to the 2010 demo and that is the last official version, right?

deadite4
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Re: Saturday 6th April, 2013...Updates? Updates.

Postby deadite4 » Thu Jul 18, 2013 10:28 am

The demo in 2010 is the last released package. The difference between then and now is quite a bit. All of those levels have been reworked, h1m3 has actually been split into 2 levels because it's size was too large. We wrapped up some new monsters. The next 4 levels(hub 2) are well under way in construction. We've also moved the entire project over to a standalone game using the GPL engine so Doom 3 will no longer be required to play the next release.
Sounds Great. Do it again.

deadite4
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Re: Saturday 6th April, 2013...Updates? Updates.

Postby deadite4 » Fri Jan 24, 2014 2:15 pm

Thanks! We're working and will have some updates in the next month or so. The new year has been proving to be very active for our team. We're doing good things right now. Hang tight!
Sounds Great. Do it again.


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